We do all things gaming.
Indie studio. VR tools. Game servers. Creative tech.
Spatial AI coding in virtual reality.
Walk between floating AI coding terminals in VR. Speak commands with your voice. See all your sessions at once in three-dimensional space. Built for developers who think spatially — powered by Claude Code, SteamVR, and Unity 6.
A Tiny Room Games project
Dedicated multiplayer servers hosted for friends and community — built with performance and reliability in mind.
We're spinning up dedicated game servers with mod support, always-on availability, and a focus on low-latency gameplay. Stay tuned for multiplayer adventures.
Ryzen CPUs, NVMe SSDs, and DDR5 memory for smooth gameplay.
Built-in network protection so your sessions stay uninterrupted.
Full support for modpacks, plugins, and custom configurations.
Always-on servers with automated backups and monitoring.
Experiments, simulations, and creative tech — always building something new.
An AI-driven life simulation experiment where autonomous agents live, make decisions, and interact in a simulated world. Exploring emergent behavior through large language models and procedural systems.
New experiments and game projects are always in the works.
TinyRoomGames is an indie gaming studio founded by Max Thomas — a builder, maker, and engineer who turns side projects into real products.
From building VR development tools to hosting multiplayer game servers to experimenting with AI-driven simulations — TinyRoomGames is the creative home for everything gaming. All projects are built with a focus on clean engineering and interesting tech.
Based in Madison, WI. Open source by default. Always building something new.
Visit max-thomas.com